I made this game by myself for the Global Game Jam 2017 at UCSC on January 21, 2017. This is the first game I coded. It took about 3 to 4 hours to accomplish using the free version of Game Maker Studio on Steam. The secret theme of the event was "waves," so I decided to make a path in the shape of a wave and gave the game a water/bubble theme. The main objective is to collect as many bubbles as possible without hitting the sides of the room and touching the red triangles that can pop the player, who is a bubble as well. The player must reach the green square to finish the game. Only the arrow keys are used to control the movement of the bubble. The art, coding, and idea was mine.
Screenshot of the game field
Some pictures I took while at the game jam
These are digital games I made. You can scroll down blog-style to see the games or you can go to List of Games and click on a game to be taken to that specific one.
List of Games