SpokeIt is an NSF-funded mobile and tablet speech therapy game that is targeted towards children with cleft speech disabilities. By having multiple minigames that focus on different speech problems, children can exercise and practice their speech everyday while also having fun. The game takes in voice input and does not require tapping on the screen at any time. The quirky characters and calm voice acting cater to young children that it does not feel like an educational game.
Throughout the project, I worked with the team to analyze users through BORIS, which is a tool that allows the researcher to watch the captured video feed and digitally make notes by using key codes. I also collaborated and pair-programmed with other team members to create a minigame and surveys. One of the problems of the speech-recognition system was that it would not detect high-pitched, female voices, which was ironic since it was targeted to children. I trained and adapted my voice to create an acoustic model since my voice was similar to a child's voice.
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DescriptionThese are digital games I made. You can scroll down blog-style to see the games or you can go to List of Games and click on a game to be taken to that specific one. Archives
March 2019
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