After-Party Panic! is a fast-paced, level-based game made in Unity where the player threw the raddest party on Earth but must clean up the entire house before their parents come home.
Each room of the house is its own level, and as the player advances to different rooms, the levels get harder. The player must collect garbage around the house and put them in the trash can. They can only hold five items at a time and must go to a trash can to deposit the trash they are holding before they can pick up more. Once they finish cleaning a room, they collect a garbage bag to advance to the next level. After collecting a garbage bag from each room, they must go to the garbage bin at the end of the house to throw away all of the collected garbage bags without leaving a trace of evidence. As the player advances to each level, more trash is required to be picked up, and they must kick out remaining party guests. I programmed and designed the core loop of the game. The 3D assets are from the Unity Asset Store, and I created the 2D garbage bag UI.
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DescriptionThese are digital games I made. You can scroll down blog-style to see the games or you can go to List of Games and click on a game to be taken to that specific one. Archives
March 2019
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